







Fear and Hunger Playable Character and Affinity Mechanic I guess
A custom Fear & Hunger project I have worked on. I am super bad bad at wording/balancing, so so any balance suggestions feedback are very Haverinen(His username on itch io is Orange~ thats why I have it on the card in the artist part)
The affinity mechanic work like this: You always start with zero affinity, and some cards have text like this:
"When this creature enter the battlefield under your control, gain affinity with Gro-goroth."
Which means when it etb, you gain 1 affinity, which unlock the affinity 1 of Gro-goroth, which is destroy non-land permanent.(RIP I put double period there lol), the affinity struction is level 1 is a one time unlock thing, level 2 is a trigger ability(like an enchantment), and level 3 is a powerful 1 time exhaust ability(I actually don't know if it work like that please tell me).
Also I didn't include the Sylvian Affinity Emblem because it is somewhat NSFW so I have it in word form here:
Affinity with Sylvian
Emblem
Level I: When you gain this emblem, you gain 4 life.
Level II: Whenever a creature enters the battlefield under your control, you gain 1 life.
Level III: 3, Exhaust: Create a token that is a copy of target creature you control, except it isn't legendary. (To Exhaust, this emblem cannot be used again until your next turn.)