u/No-Analyst-1580

Opinion on 2k list

Why am I where I am?: I've got tired of being squishy and having problems to kill tanks. I've tried to mix things up. Landraiders and Stormravens with Terminator Mini Blobs. Regenerating high OC was pretty fun! But also pretty boring. Landraiders are very slow and clumsy on WTC. Same goes for Termies without Advance and Charge of course. Stormravens were cool! 20 movement speed gives them a lot of options to be somewhere as catapult. But being a catapult, is'nt their whole purpose (for their point costs) and I don't like using them as terrain blockers. I've been thinking about to concentrate fully on wiping every small piece early to focus on what we can do best, but haven't settled for an effective build yet. So what were my thoughts here:

- 1 GMNDK with Anti Tank Ranged in Reserves for Rapid Ingress most likley turn 3. Or Deepstrike in 2 for fire assisstance to enable Rapid Ingress in 4.
- Crow in Reserves to keep him completly save.
- Purifiers Bands are all equppied for ranged combat. Their main purpose is to act as minor shooting platforms. I want to place them close to objectives as threat or as opportunity to charge something, if my opponent goes first. I've picked no Librarian, so I am always flexible to reposition all bands and if not, have some space for other unit replacements.
- 2 GMNDKs. Want to hide them as good as I can behind terrain pieces to dodge artillery fire. They are equipped to deal with Mounted/Beasts/Infantry in ranged. In theory normal NDKs would be better for their job. Same hooting and more mobility around terrain pieces, but I want them to have a full reroll hammer, if I play against melee Monster/Vehicles.
- 3 Strike Squads. Naturally one to hold Home Objective until my opponent has no Reserves anymore and no uppy downy mechanic. 2 Squads to scout and score action based missions. Sticky is nice, but i fear I have to clear the battlefield, before i can get them safe for triggering their ability in my turn.
- Interceptors to cover my deployment zone and move to the fray quickly without the need for infinity Gate.

+++++++++++++++++++++++++++++++++++++++++++++++
+ FACTION KEYWORD: Imperium - Grey Knights
+ DETACHMENT: Warpbane Task Force (Hallowed Ground)
+ TOTAL ARMY POINTS: 2000pts
+
+ WARLORD: Char1: Castellan Crowe
+ ENHANCEMENT:
+ NUMBER OF UNITS: 11
+++++++++++++++++++++++++++++++++++++++++++++++

Char1: 1x Castellan Crowe (90 pts): Warlord, Black Blade of Antwyr, Purifying Flame, Storm bolter

Char2: 1x Grand Master in Nemesis Dreadknight (225 pts): Fragstorm grenade launcher, Nemesis daemon greathammer, Heavy incinerator, Heavy psycannon

Char3: 1x Grand Master in Nemesis Dreadknight (225 pts): Fragstorm grenade launcher, Nemesis daemon greathammer, Heavy incinerator, Heavy psycannon

Char4: 1x Grand Master in Nemesis Dreadknight (225 pts): Fragstorm grenade launcher, Nemesis daemon greathammer, Heavy psycannon, Sublimator

5x Strike Squad (120 pts)
• 1x Justicar: Nemesis force weapon, Storm bolter
• 4x Grey Knight: 4 with Nemesis force weapon, Storm bolter

5x Strike Squad (120 pts)
• 1x Justicar: Nemesis force weapon, Storm bolter
• 4x Grey Knight: 4 with Nemesis force weapon, Storm bolter

5x Strike Squad (120 pts)
• 1x Justicar: Nemesis force weapon, Storm bolter
• 4x Grey Knight: 4 with Nemesis force weapon, Storm bolter

5x Interceptor Squad (125 pts)
• 1x Justicar: Nemesis force weapon, Storm bolter
• 4x Interceptor: 4 with Nemesis force weapon, Storm bolter

10x Purifier Squad (250 pts)
• 9x Purifier
5 with Nemesis force weapon, Purifying Flame, Storm bolter
4 with Close combat weapon, Psycannon, Purifying Flame
• 1x Knight of the Flame: Nemesis force weapon, Purifying Flame, Storm bolter

10x Purifier Squad (250 pts)
• 9x Purifier
5 with Nemesis force weapon, Purifying Flame, Storm bolter
4 with Close combat weapon, Psycannon, Purifying Flame
• 1x Knight of the Flame: Nemesis force weapon, Purifying Flame, Storm bolter

10x Purifier Squad (250 pts)
• 9x Purifier
5 with Nemesis force weapon, Purifying Flame, Storm bolter
4 with Close combat weapon, Psycannon, Purifying Flame
• 1x Knight of the Flame: Nemesis force weapon, Purifying Flame, Storm bolter

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u/No-Analyst-1580 — 1 day ago