u/Nearby_Ad_3037

Image 1 — ComfyUI workflow: animate characters/objects using LoRAs this is not for my demo (game)I hope it helped some of you
Image 2 — ComfyUI workflow: animate characters/objects using LoRAs this is not for my demo (game)I hope it helped some of you

ComfyUI workflow: animate characters/objects using LoRAs this is not for my demo (game)I hope it helped some of you

I’ve been building a workflow in ComfyUI that lets me generate consistent character and object animations using LoRAs driven by video motion.

The setup basically takes a video, extracts frames, optionally upscales or removes the background, then runs a dual-stage sampling process with LoRA conditioning to keep the character consistent across frames, and finally reconstructs everything back into an animation.

One of the biggest advantages is that it helps solve the usual inconsistency issues you get with diffusion across sequences, and it works pretty well for both characters and objects or even sprite-style outputs. I’m currently using this for a real project a historical narrative game set during the Hussite Wars mainly to prototype animations quickly and test gameplay systems before committing to final assets as a solo dev.

I’ve shared the full workflow through screenshots, so you can recreate the node setup directly and plug in your own LoRAs or models. If anyone wants help setting it up, improving results, or adapting it for their own use case, feel free to ask questions or DM me, I’m happy to help 👍.

u/Nearby_Ad_3037 — 15 hours ago
Image 1 — ComfyUI workflow: animate characters/objects using LoRAs + video animation generator (full pipeline) for my game Demo
Image 2 — ComfyUI workflow: animate characters/objects using LoRAs + video animation generator (full pipeline) for my game Demo
Image 3 — ComfyUI workflow: animate characters/objects using LoRAs + video animation generator (full pipeline) for my game Demo
Image 4 — ComfyUI workflow: animate characters/objects using LoRAs + video animation generator (full pipeline) for my game Demo
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ComfyUI workflow: animate characters/objects using LoRAs + video animation generator (full pipeline) for my game Demo

I wanted to share a workflow I’ve been using in ComfyUI for generating consistent animations from LoRAs.

I’m using this in a real project — a historical game set during the Hussite Wars — mainly to prototype systems quickly before committing to final assets.

It could also animate objects, not just characters in every single. Every Lora is trained for different position so these consistent and it does not mess up anything.

And then you download it frame by frame with no background at all I hope this help

Do you guys have any questions? Please ask.

The reason why i am doing this is because I hate those payed corporations they just steal your money while you could do the exact same thing locally

u/Nearby_Ad_3037 — 18 hours ago