
1.9M apps got rejected by Apple last year. We launched a tool today so yours isn't next.
Apple only tells you one App Store rejection reason at a time. You fix it, resubmit, wait days, and get rejected for something else. One submission can stretch into weeks.
We built Appflight to break that loop. Link a GitHub repo or upload your build, and it audits your iOS app against App Store review guidelines before you submit. 200+ review signals checked in one pass, a 0-100 readiness score, and the specific fix for each issue, not just a flag that something is wrong.
It's our launch day, and we'd genuinely love feedback from this community: https://www.producthunt.com/products/appflight?utm_source=other&utm_medium=social
reason for an App Store rejection
If you've shipped an iOS app, which guideline caught you off guard the most? Trying to make sure we cover the rejections that actually happen, not just the obvious ones.