


What are your thoughts on my tile texture?
Hello, I'm in the process of making my first game. Just to be brief, it's an exploration-based Backrooms game. I am going to start modeling the pool rooms, and I wondered what you think of the tiling texture I made myself.
Would broken tiles suit? How about grunge? Not 100% sure atm, thought I'd ask the community.
P.S: These shots are test shots, tiles placed on roughly placed cubes. I've already set my texture to be world-aligned.