
I made a level.
Level 94.10 — “Glynneath”
Sub-Level of Level 94 “Motion”
Difficulty Class: DEADZONE
• Extremely Unsafe
• Highly Unstable
• Massive Entity Infestation
• Psychological Hazard
Description
Level 94.10 appears as a small rural Welsh village resembling Glynneath. The level consists of terraced houses, narrow roads, rolling hills, and a permanently overcast sky. During daytime, the environment feels nostalgic and quiet, though subtle inconsistencies are present. Curtains move without wind, distant metallic sounds echo across the hills, and shadows sometimes fail to align with their sources.
Despite this calm appearance, the level is a trap. Remaining in the level long enough will inevitably result in Nightfall.
Day Phase
During the day, Level 94.10 is relatively safe compared to its Night Phase. Entities remain hidden, and geometry is mostly stable. However, wanderers may experience:
Shifting road layouts
Footsteps behind them
Figures in windows
Distant metallic groaning
VHS-like visual distortion
Digital devices displaying July 19th, 1990
The level attempts to create a false sense of security to encourage wanderers to stay.
Nightfall Event
Nightfall begins suddenly with an extremely loud horn identical to the tripods from the 2005 War of the Worlds film. The sound echoes across the entire level and causes severe disorientation.
Immediately after the horn:
The sky turns deep red and orange
Floodlights appear in the distance
Black vine-like growths spread across surfaces
The environment becomes overgrown and decayed
Ambient sound briefly stops completely
Shortly afterward, an Emperor Pod emerges from the ground, damaging the surrounding area and marking the beginning of the Night Phase.
Night Phase
During the Night Phase, Level 94.10 transforms into an extremely hostile environment:
Dead vegetation covers the ground
Buildings appear damaged or destroyed
Heat emanates from cracks in the terrain
Black vines resembling Life Form Fellow spread rapidly
Massive tripod entities roam the landscape
Dead tripods appear scattered throughout the level
The level becomes comparable to multiple Deadzone environments combined with continuous pursuit conditions similar to Level !.
Survival during Nightfall is considered nearly impossible.
Entities
Level 94.10 contains nearly every known hostile Backrooms entity. All entities display increased aggression and abnormal intelligence. They do not attack each other and appear to coordinate their actions.
Observed entities include:
Dullers
Skin-Stealers (Variant)
Smilers
Hounds
Crawlers
Facelings (Hostile variants)
Shadow Entities
Unknown variants
Four instances of Life Form Fellow growths
Tripod entities resembling those from War of the Worlds (2005)
Partygoers and Party Poopers have not been observed.
Skin-Stealer Variants
Skin-Stealers in Level 94.10 behave differently from typical variants. They may:
Guide wanderers
Offer protection
Lead them away from danger
Remain non-hostile for long periods
These entities gain trust before eventually revealing hostile intent. Victims are often led deeper into the Night Phase, where multiple entities converge.
These variants are considered among the most dangerous entities in the level.
Environmental Behavior
Roads may shift when unobserved
Houses change position
Black vines spread across terrain and structures
Tripods remain hidden during day and active at night
Emperor Pods emerge during Nightfall
Entities appear to herd wanderers
The Sole Survivor
Only one wanderer has ever escaped during the Night Phase. The individual could not explain how they survived and reported memory loss after running through unfamiliar streets. Their final statement was:
“I didn’t escape… I think it let me go.”
No further Night Phase survivals have been recorded.
Survival Difficulty
Daytime survival: Extremely low
Nighttime survival: Near zero
Confirmed Night escapes: 1
Survival Guide
Do not remain in the level
Leave before Nightfall if possible
Do not trust helpful entities
Avoid black vines
If the horn sounds, begin running immediately
Do not stop moving
Summary
Level 94.10 is widely considered:
“The place the Backrooms sends you if it hates you.”
Day: Nostalgic, quiet, and deceptively safe.
Night: Complete environmental collapse and overwhelming entity activity.
If you hear the horn…
Run.