
Full patch notes for 5.14
Maintenance Notice (May 14, 2026)
Maintenance on May 14, 2026, from 7:00 to 9:30 (UTC). The game will be unavailable during this time.
■Update Contents
- Bravely Default Collaboration Travelers Vol. 1 & Vol. 2 Return!
- New limited-time Paid Only Guidance: STEP UP Collaboration Returns Bravely Traveler Adelle. STEP 5 is guaranteed to yield 1 character of 5★ or higher, with a 50% chance of being 6★ Thief Adelle. Heroes' Fragment can be obtained through the STEP Guides. 150 Heroes' Fragment can be traded for 1 Adelle's Grand Sacred Seal (6★).
- New limited-time Paid Only Guidance: STEP UP Collaboration Returns Bravely Traveler Agnès. STEP 5 is guaranteed to yield 1 character of 5★ or higher, with a 50% chance of being 6★ Cleric Agnès. Heroes' Fragment can be obtained through the STEP Guides. 150 Heroes' Fragment can be traded for 1 Agnès's Grand Sacred Seal (6★).
- New limited-time Paid Only Guidance: STEP UP Collaboration Returns Bravely Traveler Edea. STEP 5 is guaranteed to yield 1 character of 5★ or higher, with a 50% chance of being 6★ Warrior Edea. Heroes' Fragment can be obtained through the STEP Guides. 150 Heroes' Fragment can be traded for 1 Edea's Grand Sacred Seal (6★).
- New limited-time Paid Only Guidance: STEP UP Collaboration Returns Bravely Traveler II Magnolia. STEP 5 is guaranteed to yield 1 character of 5★ or higher, with a 50% chance of being 6★ Merchant Magnolia. Heroes' Fragment II can be obtained through the STEP Guides. 150 Heroes' Fragment II can be traded for 1 Magnolia's Grand Sacred Seal (6★).
- New limited-time Paid Only Guidance: STEP UP Collaboration Returns Bravely Traveler II Gloria. STEP 5 is guaranteed to yield 1 character of 5★ or higher, with a 50% chance of being 6★ Cleric Gloria. Heroes' Fragment II can be obtained through the STEP Guides. 150 Heroes' Fragment II can be traded for 1 Gloria's Grand Sacred Seal (6★).
- New limited-time Paid Only Guidance: STEP UP Collaboration Returns Bravely Traveler II Ringabel. STEP 5 is guaranteed to yield 1 character of 5★ or higher, with a 50% chance of being 6★ Warrior Ringabel. Heroes' Fragment II can be obtained through the STEP Guides. 150 Heroes' Fragment II can be traded for 1 Ringabel's Grand Sacred Seal (6★).
- Bravely Default Collaboration Special Missions Now Available: Complete missions to obtain rewards such as Heroite Fragment, Heroite Fragment II, and Supreme Experience Nut (S).
Event Period: After maintenance on May 14, 2026 – May 28, 2026, 07:00 (UTC). Please refer to the in-game mission details for the exact end times.
- Ultimate Technique Enhance Available: Adelle/Agnès/Edea/Elvis/Magnolia/Gloria/Ringabel
- New Hunt Promotion: Adelle/Agnès/Edea/Elvis/Magnolia/Gloria/Ringabel's Guidestone acquisition is boosted in Hunt/Expert Hunt/BD Collaboration Hunt Pt. 1 / BD Collaboration Hunt Pt. 2. Promotion period: After maintenance on May 14, 2026 – May 21, 2026, 7:00 (UTC)
- Tower of Trials opens limited-time Job Towers — Cleric training & Merchant training. The Exchange opens trading for Cleric Tokens and Merchant Tokens.
- New Packages: Adelle Power-up Pack, Agnès Power-up Pack, Edea Power-up Pack, Magnolia Power-up Pack, Gloria Power-up Pack, Ringabel Power-up Pack.
- Balance adjustments have been made to Ringabel from BRAVELY DEFAULT. Details are as follows:
| Type | Before Adjustment | After Adjustment |
|---|---|---|
| Support Skill | Adversity At 60% HP or less: Raise self Phys. Atk. by 30% and Sword damage dealt by 30% | Adversity At 60% HP or less: Raise self Phys. Atk. by 30% and Sword damage dealt by 30% After using a battle skill, if HP is at 60% or lower, grant self an HP Barrier (potency: 50% of user's max HP/does not stack) |
| Support Skill | Auto Reraise At the start of battle, grant <skl_target_type> the ability to automatically revive upon incapacitation (revives with <skl_ailment_value>% of max HP and SP). (Can stack with revival effects granted by battle skills.) | Auto Reraise At the start of battle, grant <skl_target_type> the ability to automatically revive upon incapacitation (revives with <skl_ailment_value>% of max HP and SP). (Can stack with revival effects granted by battle skills.) At the start of battle, grant self an HP Barrier (potency: 100% of the user's max HP / does not stack). |
| Light Support Skill | Max HP Boost 5 Raise max HP of self by 30% | Invigorated Raise max HP of self by 30% At the start of turn, if self has an HP Barrier, grant self 50% Potency Up (effects of the same type do not stack) and recover 50% of max HP at the end of turn. When the HP Barrier is removed, the Potency Up and HP recovery effects are also removed. |
| EX Skill | Rampage Deal Sword physical damage to a single foe (potency: 45). Exploits dark weakness (damage calculation based on Phys. Sword attack) If user's HP is above 10%: Consume 10% of max HP to raise attack count with each consumption (max: 9). Usage Conditions: Usable from Turn 4 / Max Uses: 2 | Rampage Deal Sword physical damage to a single foe (potency: 45). Exploits dark weakness (damage calculation based on Phys. Sword attack) If user's HP is above 10%: Consume 10% of max HP to raise attack count with each consumption (max: 9). Usage Conditions: Usable from Turn 2 / Max Uses: 2 |
| Awakened Accessory | Everlasting Rose Grant Dead Aim Phys. Atk.: 40 HP: 1000 | Everlasting Rose Grant Dead Aim Phys. Atk.: 100 Phys. Def.: −30 Elem. Def.: −30 HP: 1000 |
- Balance adjustments have been made to Merchant Magnolia. Details are as follows:
| Type | Before Adjustment | After Adjustment |
|---|---|---|
| Support Skill | Speed Down on Switch (All) V When switching: Lower speed of all enemies by 30% (turns: 2) ※Due to action order, the turn count begins from turn 2. | Tactical Suppression When switching: Lower speed of all enemies by 30%, lower their Polearm Res. by 15% (turns: 3) ※Due to action order, the turn count begins from turn 2. |
| Battle Skill | Super Jump Leap high into the air and gain Jumping (count: 2). Act with very high priority next turn and deal Phys. Polearm damage to all foes 3 times (potency: 195–345). But these attacks can't break enemies. Jumping is removed afterwards. Jumping: Cannot select actions or be targeted by effects (except certain effects). While Jumping is active, the duration of effects granted to self does not decrease. | Super Jump Leap high into the air and gain Jumping (count: 2). Act with very high priority next turn and deal Phys. Polearm damage to all foes 3 times (potency: 195–345). Skill damage limit +70,000, but these attacks cannot break shields. Jumping is removed afterwards. Jumping: Cannot select actions or be targeted by effects (except certain effects). While Jumping is active, the duration of effects granted to self does not decrease. |
| Battle Skill-Evolution | Super Jump Leap high into the air and gain Jumping (count: 2). Act with very high priority next turn and deal Phys. Polearm damage to all foes 3 times (potency: 240–390). But these attacks can't break enemies. Jumping is removed afterwards. Jumping: Cannot select actions or be targeted by effects (except certain effects). While Jumping is active, the duration of effects granted to self does not decrease. | Super Jump Leap high into the air and gain Jumping (count: 2). Act with very high priority next turn and deal Phys. Polearm damage to all foes 3 times (potency: 240–390). Skill damage limit +70,000, but these attacks cannot break shields. Jumping is removed afterwards. Jumping: Cannot select actions or be targeted by effects (except certain effects). While Jumping is active, the duration of effects granted to self does not decrease. |
| Ultimate Techniques | Starlight Moon [Lv1] Deal Phys. Polearm damage to All Foes 6 times (potency: 50) 20% more potent if target has Speed Down. [Lv10] Deal Phys. Polearm damage to All Foes 6 times (potency: 60) 20% more potent if target has Speed Down. | Starlight Moon [Lv1] Deal Phys. Polearm damage to All Foes 8 times (potency: 60) 20% more potent if target has Speed Down. [Lv20] Deal Phys. Polearm damage to All Foes 8 times (potency: 85) 20% more potent if target has Speed Down. |
| EX Skill | Spirit Hunt Deal Phys. Polearm damage to a single foe (potency: 230–400) Absorb 1% of damage dealt as SP Usage Conditions: Potency is doubled if the target has not yet acted. Usage Conditions: When enemy with Speed Down is present. Max Uses: 2 | Spirit Hunt Deal Phys. Polearm damage to a single foe 2 times (potency: 115–200) Skill damage limit +100000 Absorb 1% of damage dealt as SP Set the user's Talent reuse cooldown to 0. Usage Conditions: When enemy with Speed Down is present. Max Uses: 2 |
| Awakened Accessory | Phys. Atk.: 60 | SP: 80 Start of battle: Lower Spd. of all foes by 10% (3 turns)(Limit from support skills and equipment effects: 30%.) Grant self automatic SP recovery when enemy with Speed Down is present (amount: 50) |
■Notice
- All in-game features will be unavailable during server maintenance.
- If server maintenance begins while playing, game progress will not be saved. Please avoid playing online before the maintenance period begins.
- Data download will be required after maintenance is complete. Please ensure sufficient storage space on your device.
- If data corruption requires reinstallation, please link your account information in advance to prevent data loss.
OCTOPATH TRAVELER: Champions of the Continent Operations Team