Anyone miss the acrobatic parkour from Rise?
I’ve been playing monster hunter rise lately after finishing Wilds, and I notice how acrobatic your character is when traversing the environment. My hunter can run up walls, run along walls, backflip from ledges, etc.
But the coolest maneuver was after you’re done with wyvern riding and your hunter would leap from the monster and perform this really cool flip and mid air twist. It’s impractical af, but man does it look cool.
I was disappointed to see that it’s stripped away in Wilds. Like yeah there’s traversal mechanics, but my hunter doesn’t seem to do those front flips, backflips, or mid air twists anymore. Maybe it’s because here you’re just an experienced hunter whereas in Rise you’re practically a ninja. But does anyone want these acrobatic moves to come back in the next monster hunter game?