
▲ 16 r/Unity3D
I’m building a Unity task automation system that can save you a ton of time
I’m building a Unity task automation system designed to remove repetitive setup and pipeline work.
A few use cases:
- Initialize a fresh project with one click: import packages and assets, change project settings, create and organize folder structures, remove unwanted packages, and more.
- Clone, duplicate, import, or back up projects, files, and assets between projects with one click.
- Create your own custom tasks to match your workflow and pipeline.
- For example, you could set up a task that switches from dev mode to release mode, builds for selected platforms, then switches everything back automatically.
- Create unlimited presets, each with its own role and purpose.
It’s built to automate the boring repetitive work so you can focus on actually making your game.
Coming soon to the Unity Asset Store as part of the Ramdal Games Plugins Collection.
u/MohmedHaftari — 16 hours ago