Sorry I don't have fanart but please tell me an suggestions on ability changes I will take all suggestions into consideration.
Quicksilver: The Fastest Duelist
Primary Attack: Supersonic Punch- Release a punch forward. Gain Momentum on Hit. Range 5m.
Secondary: Molecular Phase- Gain a faint speed boost while being invulnerable to all attacks for 3 seconds and slowly gain Momentum.
Ultimate: Maximum Speed- Run around in a circle dealing damage and slowing foes within it while slowly gaining Momentum.
1st Ability: Sonic Dash- Dash forward dealing damage, traveling further and dealing more damage with more momentum. Costs one bar of Momentum.
2nd Ability: Speed Zone- Shoot out a sonic boom and on contact with a surface blows up making a zone that slows down foes for 5 seconds.
Passive: Momentum- Build up Momentum with certain abilities to deal more damage and move faster. 3 bars charge up.
Passive: Unending Sprint- After moving forward for 5s you start running forward speeding up as you go, gaining Momentum slowly.
Quicksilver: The Mobile Strategist
Primary Attack: Sonic Boom- Release a punch forward sending out a sonic boom healing allies and damaging foes. Gain Momentum on Hit. Range 45m.
Secondary: Molecular Phase- Gain a faint speed boost while being invulnerable to all attacks for 3 seconds and slowly gain Momentum.
Ultimate: Speed Limit- Create a circle of speed healing and speeding up allies while slowing down foes.
1st Ability: Sonic Dash- Dash towards a visible ally healing them, traveling further and dealing healing them more with more momentum. Costs one bar of Momentum.
2nd Ability: Speed Zone- Shoot out a sonic boom and on contact with a surface blows up making a zone that slows down foes and speeds up while healing allies for 5 seconds.
Passive: Momentum- Build up Momentum with certain abilities to heal more and move faster. 3 bars charge up.
Passive: Unending Sprint- After moving forward for 5s you start running forward speeding up as you go, gaining Momentum slowly.