u/MemeEnjoyer2006

▲ 34 r/gamedev

Many consider text-based games to be way too simple without complexity.

Well, I'm new to coding, so I may not know much about the game development world, but I'm trying to start from the roots.

I think other people thot of it too, but when they try it, they change their mind and switch to more advanced game types.

I swear that text-based died because everyone wants cool graphics and refuses to use their imagination.

That's why I want to make a text-based game with actual mechanics and not simple text on the screen. To be sincere, what I have in mind is not a complete text-based approach, but how else am I supposed to grab attention?

Any suggestions on making it feel cool?

On the UI, there would be status bars, the map, and the description box, with the actions.

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u/MemeEnjoyer2006 — 16 days ago