Many consider text-based games to be way too simple without complexity.
Well, I'm new to coding, so I may not know much about the game development world, but I'm trying to start from the roots.
I think other people thot of it too, but when they try it, they change their mind and switch to more advanced game types.
I swear that text-based died because everyone wants cool graphics and refuses to use their imagination.
That's why I want to make a text-based game with actual mechanics and not simple text on the screen. To be sincere, what I have in mind is not a complete text-based approach, but how else am I supposed to grab attention?
Any suggestions on making it feel cool?
On the UI, there would be status bars, the map, and the description box, with the actions.