u/ManySecrets_

Overworld building distribution makes no sense

Resource buildings like sawmills and mines seem to be very rare in olden era.
For example, in my current game I currently have the following:

  • 3 cities
  • 12 creature dwellings, 6 of which are tier 6, and 2 are tier 7
  • 1 Sawmill
  • 1 Ore mine
  • 1 Mercury fissure

Why are resource buildings so rare compared to everything else? Why are there so many creature dwelling buildings? And why are so many of them high tier?

EDIT: for clarity, this has happened with all the 2-player templates I've tried so far. I've also seen multiple maps with 2 cities right next to eachother, like literally 5 steps apart and other similar weirdness. However, I've yet to see a single map with for example multiple sawmills.

Also, people are guessing the template in the comments, and none of those are templates I've tried so far. So it seems to be a broader thing.

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u/ManySecrets_ — 4 days ago

Getting an appropriate 2nd hero

Is there any way to get an appropriate 2nd hero for when you control multiple cities?
It'd be nice for the 2nd hero to have the correct faction ability. Or at least, a faction ability that is neutral and sort of works (e.g. the dungeon faction ability is fairly neutral, but necromancy is just flat out useless if that hero doesn't have undead in his army.)

And recruiting random stuff from the tavern in the hope eventually a good one spawns can waste a lot of money.

reddit.com
u/ManySecrets_ — 5 days ago