




Annual big game with friends. 18,000pts on table. 6 on 5(6)
3rd annual big game and largest one so far. We played 5 on 6 with 1500pt each. The lighter team got to buffer up 1500pts between them to make sides equal.
Central factory was infantry/beast only with two objectives at the corner which controlled a missile launch end of turn + notable VP. Missile was D6 scatter dice blast marker. Each infantry below turned into d3 devastating wounds for the squad with 6+FNP vehicles were 2 d3 dev wounds 6+FNP. If you only controlled 1 of the factory objectives you got d6+3 scatter instead.
6 person team managed a decent step forward for the first 2 turns. Turn 3 started to see the tides shift and the gap started to rapidly close. The 5 man team had complete gained control of the factory and the other team had no hope of reclaiming.
In the end the 6 person team managed to hold the lead with heavy casualties. If the game extended past turn 5 it would have been a different story.