u/Lower_Detective_381

I made a web-based solo role-playing engine inspired by Mythic GME, and I’d love your feedback

I’ve been working on a solo role-playing engine called LiveTale, and I wanted to share it with this community because it was built specifically around solo role-play.
LiveTale is a web-based game that runs in any modern browser, including mobile Safari and Chrome. You can try it here:

https://livetale.com

The core game system uses Fudge dice for character stats and action resolution. For solo play, I created an LLM-based story engine inspired by Mythic GME and its Oracle system.

The goal is to make solo role-playing easier to stay immersed in. Instead of constantly switching between playing your character, acting as the GM, managing NPCs, and looking up meaning tables, LiveTale tries to handle much of that flow for you so you can focus more on the story and your character’s choices.

Since LiveTale relies on LLM API calls, I had to limit the amount of free story generation. When you sign up, you’ll receive some credit, which lets you create a character and play around 5–6 scenes, or roughly 25–30 dice rolls. It should be enough to evaluate the system and see whether it fits your style of solo play. If you try it and need more Pages (in-game currency used for content generation), please send me a chat with the email address you used to sign in to LiveTale. I’ll be happy to help.

Most importantly, I really want LiveTale to evolve based on feedback from solo role-players. Please feel free to share any thoughts, criticisms, suggestions, or impressions after playing. I’m especially interested in what helps or hurts immersion, where the system feels useful, and where it gets in the way.

Thanks, and I’d love to hear what you think.

reddit.com
u/Lower_Detective_381 — 3 days ago