Umbral World is a mixed back to me
The Level Design and Esthetics are great, unironiclly love that part, but like
Why do I need to sacrifice half my health and Healing ability to enter it? In fact, why even do that at all in there? I know it's Technically Withered Health but that still taking away half of your health bar and healing, doesn't matter if there's a added mechanic, it's still the same thing, but with an extra step. Also, if I willingly enter with the Lamp, why not just let me leave via the Lamp too? Like, ok if I die, it makes sense I should be stuck there until I find one of those skull things or a Vestige, but if I willingly enter, just let me leave once I'm done in there. Small rant over
u/Lotwell — 21 hours ago