u/Living_Scene_2640

Some NES games gave you power‑ups… but ONE game handed you an entire squ...

Some NES games gave you power‑ups… but ONE game handed you an entire squ...

Some NES games gave you power‑ups… but ONE game handed you an entire squad of heroes. Four playstyles. One mission. Total chaos. Let’s dive into Little Samson.

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u/Living_Scene_2640 — 5 days ago
Zelda but on the Turbografx 16?  Well Kinda... the is Neutopia! #retroga...

Zelda but on the Turbografx 16? Well Kinda... the is Neutopia! #retroga...

Did you know the TurboGrafx‑16 had its own Legend of Zelda… kinda?  

Let’s talk Neutopia Developed by Hudson Soft— released in 1990, three years after Zelda hit the NES, and yeah… people called it a clone for a reason.

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u/Living_Scene_2640 — 21 days ago
Let's take a look at the NES Launch Titles #retrogaming #retro #NES #nin...

Let's take a look at the NES Launch Titles #retrogaming #retro #NES #nin...

Today we look at all the original launch titles games that were out for the NES. Breaking them down by Action series, Sports series, Programmable series, Robot Series and Lightgun series.

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u/Living_Scene_2640 — 1 month ago
Before Monkey Island there was Maniac Mansion #SCUMM #retrogaming #nes #...

Before Monkey Island there was Maniac Mansion #SCUMM #retrogaming #nes #...

In this retro deep dive, we explore how the game’s growing size and complexity led to the creation of a brand-new engine: SCUMM (Script Creation Utility for Maniac Mansion), named by Ron Gilbert after months of early development focused on building the tool that could power this new style of adventure.

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u/Living_Scene_2640 — 1 month ago