▲ 3 r/Arcs
Some fates are well known to be much more difficult to achieve the objective of than others. In addition, some fates have very difficult or easily preventable Grand Ambitions. I know that some argue that this imbalance is fine and can be corrected through player behavior, but I was curious if there were any official or unofficial attempts to rebalance any fates, even if just changing a couple of numbers. I don't necessarily want 90% of campaigns to have a failed Believer, for example.
u/LegOfLambda — 9 days ago