u/LavaTwocan

Image 1 — Day 3 of trying to draw without outlines: I think I’m getting better at this (still bad tho). Any further advice? More context in desc
Image 2 — Day 3 of trying to draw without outlines: I think I’m getting better at this (still bad tho). Any further advice? More context in desc
Image 3 — Day 3 of trying to draw without outlines: I think I’m getting better at this (still bad tho). Any further advice? More context in desc

Day 3 of trying to draw without outlines: I think I’m getting better at this (still bad tho). Any further advice? More context in desc

Third day (well actually it’s been like a week because I’ve been busy, and I tried applying all the advice y’all gave. Lots of contrast, strong shapes. Edge control? Maaaaybbeee? I tried putting some darker bits on the edges, but that’s probably not what I’m supposed to do. Anyway, instead of drawing more humans I decided to draw a badass Dragon. That way I don’t have to focus on anatomy and can just work on values and color choices. Decided to do an Eastern Dragon because the body is ultimately a long tube, easier to apply color and figure out the shape.

I color with gradient maps now as it’s the easiest way to add colors to value painting without taking much time. Prior to this I wasn’t really sure how they worked, but after fucking around with them for a bit I realized it’s just dark to light. So I went with the age old hue-shift into darker and lighter colors, the tried and true method.

Still looks very janky but I’m vastly more pleased with how this turned out compared to my previous “attempts”.

u/LavaTwocan — 4 days ago

Digital painting is SO MUCH harder than drawing, and I can't find good resources for it

EDIT: my problem is not digital itself. digital is my medium. my problem is digital painting and rendering specifically, without lines

So, digital drawing. Draw lineart, fill lineart, slap on some colors, you're done. Try to apply the same thing to lineless painting only results in disaster. What's worse is that there are nearly no intuitive resources for step-by-step digital painting. YouTube tutorials will usually skip over like ten steps and go instantly from crappy base color to fullly rendered painting.

Meanwhile, drawing is easy to learn and intuitive because you can instantly tell what your mistakes are - flip the canvas, instantly see symmetry and anatomy issues. Hell, even perspective is easier to learn than painting. I've tried to learn digital painting by asking the folks at r/arthelp and r/artcrit, but only one of my posts got really constructive advice that wasn't just "you need to get better at rendering" or "use a softer brush" or whatever.

I really, really want to learn digital painting in a semi-realistic, defined-edges style, kind of like the style of Arcane, but I can't find good resources for it. I really just want any kind of painting tutorial that goes fully start to finish, explains well, and doesn't skip a thousand steps. It can be an hour long, it can be three hours long. Why is painting so hard asdfghjkl

reddit.com
u/LavaTwocan — 7 days ago

So I figured out something: the Gradient Map. This tool is actually insane. I can’t believe nobody informed me of its existence and I had to manually go looking for alternative ways to turn from grayscale to color. It feels a little bit cheaty I’m not gonna lie. At least it’s way better than trying to use bl*nding m*des. I’m still not good at using Gradient map tho. I tried to do my lineart coloring technique of taking a color, hue shifting to a darker and lighter one, and then using those as the 3… nodes? Not sure what they’re called. Doesn’t look very good. Way better than my previous attempt. I’m still trying to achieve my dream style… best way I can describe it as is “Arcane-like faux 3d render”

One must imagine Sisyphus happy.

u/LavaTwocan — 7 days ago

So I normally do a stylized, kind of comic book type style, with black outlines to break up the shapes. I decided that I wanted to learn lineless (because it’s my goal artstyle) and might as well try realism because it helps identify where to put certain values. And you know what they say, you gotta learn realism to improve your stylization. I can’t say I did the best, but I certainly tried. I actually love value painting though. Much more efficient than doing all the shapes and colors and whatnot manually, which is ideal if I’m gonna make a webcomic. But my biggest weakness is actually adding color to the value painting, as I used to have a method for coloring (place color on normal layer, hue shift for darker and lighter colors, that made coloring more precise than “use color blending mode and hope for the best”).

u/LavaTwocan — 9 days ago

So. Value painting. I want to make a webcomic, I gotta learn how to do values and backgrounds and all that. Problem is that I do want to make a webcomic in color (obviously with simpler backgrounds than this) and I don’t know how to approach the actual coloring step. I feel like I understand value better now, but every tutorial has always been confusing for me once they get to the coloring step after putting in all the values. I’ve tried going over it in a flat brush but it just looks… bad? when colored.

Is it cuz’ I’m using too many shapes? I don’t really understand the technique for rendering. Any helpful guides out there that would let me understand rendering better?

u/LavaTwocan — 15 days ago