▲ 49 r/DMAcademy
I really loved the unique weaknesses of the hags in The Wild Beyond the Witchlight. Things like specific behaviors or odd conditions affecting them (like moving counterclockwise, etc.) felt way more creative than just “deal more damage” or “use X element.”
Do you have any ideas or examples of similar kinds of weaknesses from other games or your own campaigns? I’m looking for inspiration to use in different settings.
u/KuruboyaKalemi — 17 days ago