u/KeyBaseball1312

Is it better to have both slow TR mons and fast mons?

Hello everyone, first time posting here, please remind if i did something wrong. :)

Started re-playing Gen9 Doubles Uber~2weeks ago (used to play in gen8), I found some team on smogon and pasted it into the teambuilder, and tried to tweak it a bit. So my question is, would it be better if i just committed to trick room/not trick room and only kept one anti TR/one fast mon? Thanks!

Heres the team I'm using now: (format: Gen9 Doubles Uber)

Lunala @ Power Herb
Ability: Shadow Shield
Tera Type: Water
EVs: 92 HP / 108 Def / 212 SpA / 4 SpD / 92 Spe Modest Nature
IVs: 0 Atk
- Moongeist Beam
- Meteor Beam
- Trick Room
- Wide Guard

Brute Bonnet @ Covert Cloak
Ability: Protosynthesis
Tera Type: Fire
EVs: 252 HP / 4 Atk / 136 Def / 116 SpD
Impish Nature
- Seed Bomb
- Sucker Punch
- Rage Powder
- Spore

Calyrex-Ice @ Never-Melt Ice
Ability: As One (Glastrier)
Tera Type: Ice
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
- Glacial Lance
- Trick Room
- High Horsepower
- Seed Bomb

Flutter Mane @ Focus Sash
Ability: Protosynthesis
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Shadow Ball
- Icy Wind
- Protect

Chi-Yu @ Choice Scarf
Ability: Beads of Ruin
Tera Type: Ghost
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Heat Wave
- Dark Pulse
- Overheat
- Snarl

Koraidon @ Life Orb
Ability: Orichalcum Pulse
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Collision Course
- Flare Blitz
- Outrage
- Wild Charge

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u/KeyBaseball1312 — 5 days ago