u/Justapurraway

Starfield Revised - Weapon Balance 4.0 Released!
▲ 43 r/starfieldmods+1 crossposts

Starfield Revised - Weapon Balance 4.0 Released!

https://preview.redd.it/7828e3g9tx0h1.png?width=1280&format=png&auto=webp&s=318699981643be9ebd392527ae1b48ccd638b774

Hello! It's been a while since I posted something regarding the Starfield Revised Series!

I'm happy to announce that Weapon Balance 4.0 is now out on Nexus and Creations!

Nexus

Creations

Creations DLC

What does this do?

Fucking loads; I've spent SO much time over the past few weeks adjusting, testing, refining, testing, adding new stuff, testing, finding more stuff to add, testing. You get the point.

I'm now happy that's it's in a good state for release, and I'm glad I can finally get it out the door because I tend to get super fixated on stuff lol.

Here's a non-exhaustive list:

- All vanilla weapons rebalanced, everything is viable
- Weapon attachments readjusted so no matter how you customise your gun, it remains competitive
- Bullet spread tightened, guns are now much more accurate (Lasers even more so!)
- Crosshairs changed to a dot only, since you are much more accurate now!
- recoil adjusted for lasers, they have significantly less than before (since light doesn't have mass)
- Weapon range has been adjusted (more for rifles, less for shotguns)
- Standard Laser sights activate only when you aim

- Recon lasers are called 'Recon IR Laser', this is the same as before, but the laser is invisible now, so you have the best of both worlds if you don't like lasers at all, but don't want to miss out!
- Tracers and laser projectiles removed, no more weird bullet angles!
- Supressed weapons have no muzzle flash for maximum stealth!
- Levelled lists adjusted, you'll find almost every gun starting from level 1 at vendors (with the exception of mag weapons and explosives)

- Prices normalised across the board (including attachments), things are less expensive overall and closer in price in their respective category, but it makes more sense now.

- (DLC Version) Resonator and Cathode added to more vendor lists, you should find them in New Atlantis and other places now!
- + loads of other minor fixes and tweaks

There's more stuff I've probably forgotten about, but that's the bulk of it I think.

There's also probably some bugs in there too, I wouldn't be surprised if I typed something wrong or missed something out during the process, so please let me know!

Go and enjoy it! It will work on your current save with no unity required, maybe wait for shops to reset to see the DLC guns in there.

Spacesuits next.

Thanks!

reddit.com
u/Justapurraway — 22 hours ago

New Mod Series - Starfield Little Bits!

Hello!

I've made a new mod series for those little bits that (hopefully) make a big difference!

These are going to be much smaller in focus than my Starfield Revised Series. And they usually come from when I'm making those mods and think "Oh that's a really cool feature that would be great on it's own if someone doesn't want to download a big overhaul!"

The first two are already up on nexus:

Starfield Little Bits - Remove Tracers And Beams

Starfield Little Bits - Lasers Sights Only When Aiming

There will most likely be more as I find more things while I'm digging through creation kit.

These will be part of my bigger overhaul mods, so if you want something more substantial to go with them, then you can wait for Starfield Revised - Weapon Balance 4.0, which I should be releasing VERY soon!

Thanks! Catch a smile out there :)

u/Justapurraway — 4 days ago