u/JimmyRecard

Hi. I play this game in a group of six and occasionally eight, and we like it, but we have a stranger problem.

No matter how much effort I put into shuffling fairly, and even letting players draw their own envelopes, some of our players are repeatedly Hitler and fascist to the point where they refuse to play. One person has been Hitler three times in a row on the same night, followed by a fascist, while another person has played with us probably north of ten games and never been Hitler, and been fascist only once.

The always-Hitler player has told me they will no longer play unless I let them opt out of being Hitler (they don't mind it occasionally, but they find it stressful being Hitler repeatedly). To me, straight letting somebody opt out of being Hitler breaks the game, so I negotiated them down to a maximum of one Hitler per night.

To enable them to play, I am thinking of adding a homebrew rule where anyone who has been Hitler at least once during the play session, or a fascist at least twice during the session, can, but is not required to, cancel the round as long as they do it anytime before the first law goes down.

Has anyone faced this problem before? Does anyone have a better homebrew rule to let players opt out of being Hitler more than once a session without breaking the game itself?

reddit.com
u/JimmyRecard — 12 days ago
▲ 153 r/TorsCabinet+1 crossposts

In ornithology, the mafia hypothesis is an explanation of why nesting host species do not reject the eggs of brood parasites. The parasite eggs are accepted by the host to avoid retaliation (egg destruction, nest destruction, and/or the killing of nestlings) by the brood parasite.

en.wikipedia.org
u/JimmyRecard — 1 day ago