u/JavaHikage

Starting a Honor run, currently at the Druid Grove. Nautiloid didn't really give me a test on how hard is HM compared to Tactician, as I breezed through it the same way (got Zhalk's sword and managed to kill him with time to spare). So what are the boss fights I should be wary of in Act 1? The Phase Spider is awful even in Tactician so I'm guessing that's one, and I've heard the Inquisitor is also a run ender. Which others aside from those should I go fully prepared for?

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u/JavaHikage — 9 days ago

Is there a way for Lae'zel to follow Vlaakith's path naturally without forcing her to do so? no matter what you do, the Githyanki will try to kill her at the Creché, she'll be confronted by the Inquisitor, see Orpheus inside the Prism and then Voss will confirm her suspicions. Shadowheart and Astarion can be guided to do the evil action by simply telling them to finish what they came to do, but for Lae'zel it seems we have to actively push her back to Vlaakith's path turning off her free will, which feels really unnatural. The other way seems to not bring Lae'zel to the Creché altogheter which again feels like an unnatural thing to do.

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u/JavaHikage — 13 days ago

Planning for Honor, I wanna go the classic OH Monk Ascentarion, but I have no idea what the dude's supposed to do in scenarios where you may not want to go melee, like baiting enemies towards you, they're just too far away or they're inside harmful effects.

Edit: it seems many people misunderstood the idea of the post. I wasn't asking about a situation when I can't reach the enemy, I know the Monks have crazy mobility. It's about situations when I don't WANT to get close, like after setting an AoE spell or wanting to drag enemies to a chokepoint.

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u/JavaHikage — 16 days ago