u/Itchy_Property4218

▲ 18 r/vfx

Doubts about comfy type of workflows

Hi! lately I´ve been seeing more and more VFX artist sharing their workflow with comfy and showing how they can ¨render¨ scenes that they have previously done in 3d (maya,houdini etc) and being amazed that the render takes 1-2 minutes, and comparing that to how much would it cost to make a traditional render.

In my opinion, I don´t really understand the point of this comparision since the levels achieved are bastly different, while the IA ¨render¨took 1 minute, it also has ton of flaws, imperfections, hallucinations (sometimes it even changes elements of the original layout) etc and that makes the result far from high-end VFX standards..while with the traditional render you get exactly what you are looking for and on the highest level

I understand that tools like this would be useful for cases such as improving workflows, make time consuming stuff easier, previs, generating different ideas and iterations.. but I´m sceptical about this kind of workflow achieving final frame quality...at least for cinema quality vfx.

Meanwhile, realisticlly I see real-time rendering more like the future, since there you have the 3D quality and precise control with the speed of real time rendering

I don´t know why are we ignoring this tech that is also advancing in big steps, achieving every year the render quality needed but in real time..

Whats the point of scartching your head using a tool like comfy, to try to make something similar of what we can do in 3d but worse? Is not bringing anything new to the table, I even find it Inefficient for production.

reddit.com
u/Itchy_Property4218 — 2 days ago