u/IronChe

🔥 Hot ▲ 220 r/Against_the_Storm+1 crossposts

I made a tiny AtS clone with pixel-art graphics for a 2 week hobby gamedev project.

Many thanks to amazing people from Eremite Games for creating my now favorite city-builder. Two weeks ago I got tired with shuffling data in databases (which I do for a living) and decided to code something visual for a change in my spare time. All assets are drawn by me on a touchpad (except the background texture which I stole from one of the steam games I own, lol). The code is done in two layers - there is a deterministic simulation as a backend (I wanted to do a rollback multiplayer, but decided half way through for something less ambitious) and then the Bevy game engine handles all the visuals.

u/IronChe — 3 days ago
🔥 Hot ▲ 56 r/bevy

Isometric 2d sorting problem

Hi, what are the typical ways of solving a 2d isometric (diametric) sorting problems for large (more than a single unit of length) objects? See screenshot. I read online and people either split the sprite into stripes, or write a custom shader. Are those overengineering the problem, or is this really that difficult? Which one would be preferable?
Thanks in advance!

u/IronChe — 7 days ago