u/InternationalOil1421

▲ 8 r/3d6

Good morning everyone, I’m getting ready to play the Curse of Strahd campaign, and we’ll be using D&D 5.5. I’m excited because I’ve been interested in playing this version for a while, but I couldn’t find a group before.

So, I decided to make a human sorcerer with the Charlatan background. The only thing I did differently is that my DM allowed me to use the Divine Soul Sorcerer, and he was also kind enough to give me a spell list (replacing that 1st-level spell we normally get from our associated deity I was going to be tied to a good-aligned god anyway).

(My Spell List:

3-Bless, Healing Word, Aid, Lesser Restoration

5-Revivify, Mass Healing Word

7-Death Ward, Freedom of Movement

9-Mass Cure Wounds, Summon Celestial.)

As a Human with the Charlatan background, I get the Skilled feat, which gives me 3 additional skill/tool proficiencies. In total, I end up with 6 extra proficiencies, not counting my class ones.

The skills I chose are:

Persuasion, Deception, Intimidation, Performance, Sleight of Hand, Stealth, Perception, and Acrobatics.

For my extra feat, I decided to take Magic Initiate (Cleric) to already establish the foundation of what the character will be at level 3 (though I’m still not a fan of this change).

But I haven’t decided yet what to pick with the feat.

I’m not really sure what to expect, so I came here to ask the veterans for some guidance (I’ve never played a pre-written campaign before).

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u/InternationalOil1421 — 10 days ago
▲ 7 r/3d6

Good evening, fellow dice rollers. I’m here looking for some help with a character of mine in a Princes of the Apocalypse campaign.

My Dungeon Master listed the available books, so I started looking through the races and got the idea to make a Genie Patron warlock specifically a Dao. I was checking out races that would make sense, and I initially considered the Mountain Dwarf for two reasons: the first (less important) was weapon proficiency, and the second (more important) was medium armor proficiency.

That said, while it’s solid especially since we’re starting at level 1 (campaign goes from level 1 to 15) I kept looking at my options. That’s when I came across my beloved Githyanki, and it basically had everything I wanted: 30 ft movement, martial weapon proficiency, medium armor proficiency, and really good innate spells (I love the free Misty Step).

So I decided to go with it for the campaign. I finished the lore and picked the important stuff, but I’m not the best at building characters (also I’m not a big fan of multiclassing, and this is my first time playing a warlock). So I came here to see if I could get some help from you all.

I’ll share what I have so far and would love your opinions. Just a heads-up: the DM said we’ll roll stats in session zero, but if we don’t like them we can use point buy instead. We can also move racial bonuses around, so the version below uses point buy.

Race: Gith (Githyanki)
Background: Custom
Class: Warlock (Genie Patron The Dao)
Level: 1

Stats:
Strength: 16 (+3)
Dexterity: 14 (+2)
Constitution: 12 (+1)
Intelligence: 8 (-1)
Wisdom: 10 (+0)
Charisma: 16 (+3)

Skills: Intimidation, Persuasion, Deception, Athletics

Proficiencies:

  • Tools: Disguise Kit (background)
  • Weapons: Simple weapons, longswords, greatswords (Githyanki)
  • Armor: Light and medium armor (Githyanki)
  • Languages: Common, Undercommon, Primordial (Earth)

Background Feature: All Eyes on You (Outlander variant)

Your accent, mannerisms, figures of speech, and perhaps even your appearance mark you as a foreigner. Curious eyes turn toward you wherever you go. This can be a nuisance, but it also draws friendly interest from scholars and others fascinated by distant lands—not to mention common folk eager to hear stories about your homeland.

You can use this attention to gain access to people and places you otherwise might not—for you and your traveling companions. Nobles, scholars, and wealthy merchants, for example, may be interested in hearing about your distant homeland and your people.

Background Equipment:
A rank insignia, a trophy taken from a fallen enemy (a dagger, broken blade, or piece of a banner), a set of bone dice or a deck of cards, a set of common clothes, and a belt pouch containing 10 gp.

Cantrips & Spells:

Cantrips: Eldritch Blast, Prestidigitation, Mage Hand (Githyanki)

Spells: Hex, Armor of Agathys, Jump (Githyanki)

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u/InternationalOil1421 — 14 days ago