![Image 1 — [OC] Ascent to Eirintaal - When goblin caves get boring, send your players into the sky!](https://preview.redd.it/vuj51fbw9kug1.png?width=3840&format=png&auto=webp&s=6d7bded247475395ebf54b1367d7f8d560fce7bb)
![Image 2 — [OC] Ascent to Eirintaal - When goblin caves get boring, send your players into the sky!](https://preview.redd.it/08c0qfbw9kug1.png?width=3840&format=png&auto=webp&s=419514affbbb64a4f47cf5a76a5604327936af62)
[OC] Ascent to Eirintaal - When goblin caves get boring, send your players into the sky!
Greetings! Lovebringer here.
I’ve prepared two new battlemaps from my "Ascent to Eirintaal" series. If your players have been complaining that delving into damp, dark dungeons has become a bit of a routine—it's time to send them up. And trust me, they will remember this climb for a long time.
These aren't just random floating rocks. This is the shattered road to Eirintaal—a once-thriving multiracial metropolis, a true wonder of the world where elven magic intertwined with dwarven engineering. Eirintaal was a symbol of unity, until an unknown catastrophe tore the city apart, launching it high into the heavens and leaving it to slowly crumble in the void.
Walking these "steps," your party will see the scars of that dreadful day: broken elegant arches, the massive armored hands of titan-guardians who failed to protect their home, and fragments of cobblestone streets suspended in thin air. The wind howling through the empty gaps sounds like a requiem for a lost civilization. But stay alert—death still lurks at every step.
Versatile Usage: You can use these maps as a treacherous high-altitude mountain pass, or as the first leg of an epic ascent to the lost city of Eirintaal itself (which I will be releasing very soon!).
If you want to drop your players into this high-altitude nightmare, you can full maps here: https://boosty.to/lovebringer PNG's Free as always