
Here’s the poison build.
I still don’t know exactly what’s causing the massive damage. It could be that DoTs can crit like it was suggested in the comments of the other post. At this point it’s the only thing that makes sense.

I still don’t know exactly what’s causing the massive damage. It could be that DoTs can crit like it was suggested in the comments of the other post. At this point it’s the only thing that makes sense.
I’ll edit the video down like I did for my black ox hammer run and post.
My first attempt doing all 4. It had a few bumps in the road but I did manage to achieve it within an hour. Now I need to know what the time is when it’s perfected. It does require one death due to locking myself in a lab. I then have to respawn at the kid case and send my bag there.
I’m curious. Is this how the infusions are meant to work. The black ox beetle with 110,000 health can’t even survive the barrage of the infusions. How is the player meant to survive this. Don’t miss a parry, sure. But the IBM can get critical hit buff which staggers a shield or even a parry leaving the player open for the instant death barrage. It would be survivable if only one infusion could be used at a time. I know NG+ is better than it was at its first introduction but it could still use balancing. I think adjusting how many infusions activates at a time or even put them on a cooldown would be fair. It would make the combo attacks or any attack manageable instead of instant death.