u/ImperialSupplies

Visiting from AB infinite with questions

Does your forbidden mode have player bots?

Is the end game meta economy completely insane for everyone except players winning almost every match they play? Is 1 forbidden win = 2 deaths. = to 1 death. Or you need multiple wins to pay for 1 meta kit?

Is it a one gun meta where instead of variance you only see the same gun every game?

Thank you!

reddit.com
u/ImperialSupplies — 5 days ago

Instead of a stash wipe, this game desperately needs an economy reset.

Evidence

Several streamers have done 0 to 100 mil challenges(that I know of)

I'm sure many others have and players just as skilled as this list but.

Solo, BakedJake, Im0w. All 3 season 0 veterans, all 3 top 5% of players.

I noticed something pretty quickly watching their content.

Despite that these 3 could litteraly navigate to an extraction with their eyes closed, despite that they start off knowing guns, the ammo system, rotations, and all other game knowledge going in. It wasnt as simple as just playing 12 or so games and making 100 mil.

All 3 had several setbacks and struggles doing this.

Some took multiple weeks of full day playing some faster but all 3 struggled DESPITE knowing everything about the game.

What the actual fuck is an ACTUAL new player supposed to do? The casual player, the just ok player. The ones that know nothing. Not like this game tells you how anything works or any of the absolute need to know info.

Cost DOES NOT = balance in ABI.

Because this game does not wipe, there is no balance in guns or armor.

Tarkov end of wipe is Zimbabwe, everyone says fuck it and dumps their stashes because they are about to lose it all anyway but EARLY wipe is a different story. They can run way better gear but if they do theres a risk factor. The gun may be broken but if they lose it they are hurt by it.

In ABI what is the risk to a veteran player? The cost is irrelevant and yet they will be matched in a 4 stack against the poors and casuals anyway that if they decided to match that gear they would be broke in 2 games.

Let me just further this example.

When this game launched it had tons of issues. Wild west for hacking, GHO's that killed through floors and ceilings, friendly fire on all where it did exact same damage and if a teamate killed you, oh well!.

Angle differences that didnt even make sense where a right hand lean gave you vision of the entire map and opponent would see a centimeter of your helmet lol.

But the prices made sense. A red paid for 1 and a half maxed out kits.

5+ t5 kits.

The best gun in the game was the 1 shot t6 Fal and maxed out was only 350k, with m61 3k a bullet and buyable off the market. All guns and ammo were far stronger(think if everything in the game was +1 tier from what it is right now)

And yet, everything was the cheapest it ever was.

Today, Mr solo chad meta u1 kit costs 4 mil.

If that solo looted every single tv safe to themself they MAY find 2 reds and it won't even pay for it.

That solo chad meta u1 kit could kill an exact doppelganger kit, but when he sells it wont get 4 mil back.

There needs to be SOME drastic economy changes.

Loot needs to be worth way more or have much higher rates.

If you wanna say map loot isnt the focus pvp is then why do we even have it at all? Get rid of it. Not like it serves a crafting or any other progression or trader purpose because of auto fill.

You might say " well fuck the casuals"

Without a staircase to progress to the end game casuals dont just stay in normal and lockdown, they quit and without a constant influx of casuals the game will die.we already lost 3/4ths of our all time high active players.

Unless you want bots in forbidden mode we have to fix that.

TLDR: economy bad

reddit.com
u/ImperialSupplies — 6 days ago

I hate playing as a meta slave but the u191 really gives us no choice. I had already completed my 540 kills with it though so I thought id try some other guns.

I began using the Famas, cqc awesome. Love it better than a u1 but as soon as they were even mid range it's extremely noticeable how weak it becomes.

Started using the t191, same thing. Can't headshot a t4 naked in 1 at 50m while the u1 still can at 64. Hell I think even at 100 it still can.

So many guns work well close up. AEK. AK12. FAMAS. p90 and are as good as a u1 IF close up but as soon as the engagement is mid range they are trash.

When it comes to handguns and shotguns (outside of forb no one runs them in end game) they have LITERAL 10 foot ranges in addition to firepower nerfs making it so bareface shots arent even lethal when someone is only feet away. With current stats and damage these guns shouldn't even exist.

Then finally when it comes to sniper rifles they all have 100m or less range. Sj has most with 125 or something but because of all the red ammo nerfs and because of their ranges that are nearly identical to the 2 best full autos, why should they even exist at this point? If the only advantage I have is full damage at 100m but that full damage is now shit why the fuck wouldnt i just 2 tap with a 50m gun instead?

Doubling all ranges would give sniper rifles a purpose again, would make the shittier non meta assualt rifles playable again, would make handguns and shotguns have an actual place in lower tier.

One simple change fixes half the balance issues instantly and the best part is the maximum sweat braindead that didnt get their first forb kill until the u1 came out get a buff! Everyone wins.

reddit.com
u/ImperialSupplies — 12 days ago