
MMORPG MC
Hey,
I’ve been messing around with a small Minecraft Server project for fun, trying to make it feel more like a light MMORPG rather than standard survival.
Some of the things I’m experimenting with right now:
Mobs have levels
Loot doesn’t just drop on the ground anymore – it goes into a chest after the fight
Items have different rarities and random stats (damage, crit, attack speed, etc.)
Every item feels a bit unique instead of just being standard drops
It’s still very much a work in progress and I’m testing a lot of ideas as I go.
What do you think?