Ok, below are three tiers at different poin levels. I am slowly buying and building towards a 2000 point army, but me and my friends are starting at 500 points first, then 1000, and finally 2000. The idea is I want the 2000 to be amazing and I want minimal waste along the way, so as much re-use as possible. I came up with the builds below. Can I get some feedback?
++ NECRONS — Canoptek Court [500pts] ++
== CHARACTER ==
Technomancer [100pts] ★ WARLORD
Enhancement: Dimensional Sanctum (+20pts)
== BATTLELINE ==
Necron Warriors (10 models) [90pts]
== VEHICLE ==
Canoptek Reanimator [75pts]
== SWARM ==
Canoptek Scarab Swarms (3 models) [40pts]
== MOUNTED ==
Lokhust Heavy Destroyers (2 models) [110pts]
== INFANTRY ==
Deathmarks (5 models) [60pts]
++ Total: 475pts / 500pts | 6 units | 22 models ++
I picked Canoptek Court because my scarabs and reanimator get bonus dice rolls when they’re near objectives. The technomancer heals them and makes them tougher to kill, while the warriors just stand on an objective and won’t die. Everything else covers stuff the main group can’t do, like killing tanks or scoring points from deep strike.
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DIFFERENCE FROM 500 POINT TEAM —> Dropped Warriors, but replaced them with Immortals (Could use the Warrior Models as a stand in to save money though)
++ NECRONS — Canoptek Court [1000pts] ++
== CHARACTER ==
Technomancer [100pts] ★ WARLORD
Enhancement: Dimensional Sanctum (+20pts)
Plasmancer [65pts]
Enhancement: Metalodermal Tesla Weave (+10pts)
== VEHICLE ==
Canoptek Reanimator [75pts]
Canoptek Doomstalker [140pts]
== SWARM ==
Canoptek Scarab Swarms (6 models) [80pts]
== MOUNTED ==
Lokhust Heavy Destroyers (2 models) [110pts]
== INFANTRY ==
Deathmarks (5 models) [60pts]
== BEAST ==
Canoptek Wraiths (6 models) [220pts]
== BATTLELINE ==
Immortals (10 models) [150pts]
++ Total: 1000pts / 1000pts | 9 units | 33 models ++
Technomancer infiltrates Wraiths onto the middle objective, Plasmancer makes Immortals delete infantry, Doomstalker and Lokhusts kill tanks, Scarabs screen, Deathmarks score deep strike points, and Reanimator keeps everything alive - every unit has one job and nothing overlaps.
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DIFFERENCE FROM 1000 POINT TEAM —>
Dropped:
- Technomancer
- Canoptek Reanimator
- Canoptek Doomstalker
- Canoptek Wraiths (6)
++ NECRONS — Hypercrypt Legion [2000pts] ++
== SWARM ==
Canoptek Scarab Swarms (6 models) [80pts]
== MOUNTED ==
Lokhust Heavy Destroyers (3 models) [165pts]
Lokhust Destroyers [40pts]
Lokhust Destroyers [40pts]
== INFANTRY ==
Deathmarks (5 models) [60pts]
Deathmarks (5 models) [60pts]
== BATTLELINE ==
Immortals (10 models) [150pts]
== EPIC HERO ==
The Silent King (3 models) [400pts]
C'tan Shard of the Nightbringer [325pts]
== VEHICLE ==
Monolith [400pts]
== CHARACTER ==
Hexmark Destroyer [100pts] ★ WARLORD
Enhancement: Dimensional Overseer (+25pts)
Plasmancer [80pts]
Enhancement: Arisen Tyrant (+25pts)
Chronomancer [85pts]
Enhancement: Osteoclave Fulcrum (+20pts)
++ Total: 1985pts / 2000pts | 13 units | 39 models ++
The whole thing runs on Hypercrypt Legion because you can pick units up off the board and put them back down somewhere else every turn. The Monolith is the engine—it teleports your Immortals and characters around so they don't get stuck walking. The Silent King and Nightbringer just walk forward and demand attention while your opponent tries to deal with them. Lokhust Destroyers and Deathmarks are separate single models or small squads that sit in reserves and pop out to score you points when you need them. Scarabs screen your backline so nothing deep strikes into your Monolith or characters. The Hexmark is your warlord because he punishes anyone who tries to shoot your deep strikers and lets your whole army come in closer with his enhancement.