
▲ 11 r/Unity3D
I’m 17 and just finished the OS interface for my first Steam game in Unity. What do you think of the "messy" desktop vibe?
Hey everyone! I've been working on my atmospheric walking simulator Last Signal for a while now. Today I finished the in-game computer system.
I used a lot of custom UI work to make it feel like a real, cluttered workstation rather than a clean menu. Built with Unity 6 (URP). It’s a small detail, but I think it adds a lot to the immersion.
Would love to hear some technical feedback from fellow devs!
Steam page (if you want to see it in motion): https://store.steampowered.com/app/4336320/Last_Signal/
u/Ill-Promotion-2616 — 7 hours ago