Slider Control parenting with Property Mapper and Grid of Particle Playground.
Hey group! I just found out about the parenting of the Slider Control with different properties to generate values, for example parent slider to position of a null of a tracker and generate values of its position, scale etc. And i'm really excited i love this mechanic. And i was watching touch design and similar effects so i wanted to try different fake versions of it like the one above.
I was wondering though how the same mechanic with slider control could work with different values of brightness on a fractal noise layer or a gradient with turbulent displace. More specifically if you combine the Particle Playground effect and pick around the property mapper and the grid. How would someone do that?
I hope this makes a bit sense, i would be happy to explain further what i mean if my writing is confusing. Thx!