u/Hugo_Rivals

I interviewed a narrative designer with 20 years of experience — here’s what I learned (French podcast)

I interviewed a narrative designer with 20 years of experience — here’s what I learned (French podcast)

Hi,

I’m a game design student and I’ve been starting a podcast where I talk with people from the industry to understand how they actually work.

I just released an episode with Anthony Jauneaud, a narrative designer with almost 20 years of experience (he worked on Night Call, Flat Eye and Dordogne).

We talked about:

-what narrative design really is today
-how to connect story and gameplay without slowing the game down
-his writing process and workflow
-why you shouldn’t wait for perfect conditions to start

The podcast is in French, but I thought some of you might still find it interesting.

I’m still at a very early stage (small audience), but this is honestly my favorite episode so far.

https://open.spotify.com/episode/3ouTEPE0ZpjEdduyq7RnkC?si=OFVpnNhIT5Ct3a22QyuQ3Q

Any feedback is welcome.

u/Hugo_Rivals — 6 hours ago