u/Heavy-Olive4614

When I import a mesh, sometimes its colors will be desaturated or nonexistent. I'm using .glb. It was working fine earlier, mesh colors matched the preview colors, but after restarting studio I can't get it back to working. It doesn't have anything to do with my world lighting btw because everything else in my workspace looks fine. Converting to obj gives the same problem as well.

https://preview.redd.it/b486d3c9hgzg1.png?width=247&format=png&auto=webp&s=d8ecf5b53f504672a2828f2ec912708951bfaa28

https://preview.redd.it/mckmkf7fhgzg1.png?width=415&format=png&auto=webp&s=c0dd9e2c3eebcf808aa93b23250d57210b368ac7

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u/Heavy-Olive4614 — 8 days ago