




For the past year we've been developing THROWN and trying to find its identity. How is it looking right now?
Hey everyone! Our game THROWN is a strategic roguelite dice-builder, with horror vibes and a cryptic story.
We usually pitch the game as “Inscryption, but with dice”, but over time the game has slowly started finding its own identity through the different dice-based mechanics and our meta progression system.
Right now we are working on a Steam demo/playtest but there's also an older demo available on Itchio. If you want to follow the develpment or receive updates on the new demo, you can also join our Discord server.
Interested in hearing your thoughts or if you have any questions feel free to ask!
Here's our Steam page if you'd like to check it out or wishlist the game:
https://store.steampowered.com/app/4162020/THROWN/