I dislike voices.
I dislike the sound of people speaking. I appreciate the utility it provides as a very direct, quick form of aural communication. I just dislike the actual, physical sound of it. I really wish I didn't since it'd probably make so many things so much more tolerable! But...
Every voice I've ever heard in my entire life, whether it's from regular interactions in real life, to actors in a movie or play, to singing, to people giving speeches, has sounded annoying or grating to some degree. I've never heard anyone who sounds "good" or even just "okay." It's always "slightly irritating" at best. It's rarely ever "unbearably awful" but it's always enough that I start to get headaches or, more rarely, feel sick if I listen to a lot of it without breaks.
I regularly take measures to avoid hearing people speak. When I watch movies, shows, or videos, I do so with captions turned on and the volume muted. I exclusively listen to instrumental music. I'm not sure why so many video games give the option to mute character voices, but I'm happy to take that option! Otherwise, I mute sound effects entirely. When I'm out in public, I wear noise-cancelling headphones to drown out the sound of people talking. All of my friends are online friends since (among other reasons) I can't bear to have vocal conversations on the regular. Speaking is difficult for me since the sound of my voice reverberating through my body feels horrible.
I know this sounds extremely strange and like I'm just making this up, so here's a few weirdly specific things I've experienced that I don't think most people have:
I'm very annoyed that Youtube doesn't have a way to download clean transcripts for if I want to read a video instead of watching it. There's a button to view transcripts that I can copy and paste into a .txt file or document, but it's filled with a bunch of timestamps. I had to make a script to remove them.
Some years ago when I played Paladins and Overwatch, one of the reasons I liked the former was because ultimates played a map-wide sound effect. In Overwatch, some ultimates have a map-wide sound effect, but the game wants you to rely on the map-wide character voices instead. I'm not sure if this has changed since it's been like 4 years now and I haven't played either since. (Also, in Paladins, even with voices muted you might still hear their echoes depending on the map.)
In the PC port of Kingdom Hearts I.5+II.5 HD ReMIX, you can't actually mute voices. Setting the volume slider to the lowest possible setting just makes them really quiet instead. I had to download a mod to actually mute them.
There's an alternate start mod for Skyrim where you talk to a statue to choose where you want to start. I was very annoyed that the statue's voice was considered a "sound effect" and not a "voice," meaning it could speak even with voices muted.