Hello everyone! I'm starting a new campaign soon after not having been able to play in years so I'm very excited, but the thing is that I only have 3 players and none of them wanted to play a healer. I debated adding an NPC to the party, but given how long it's been since I ran encounters and even longer since I've been able to play a character let alone a healer, this made me nervous. I think the best way to go about this is to give my players a healing magic item and easy access to potions- at least temporarily. Any advice on how to go about this/what to give them would be majorly appreciated. They're starting off the campaign in a major metropolis (still a high fantasy setting) with connections to a major crime family they could potentially loot and I also need them to steal from a museum semi-soon so I have plenty of ideas on where they could find something rare or exceedingly useful like that at least. For context, they're starting at lvl 3 and I've got a monk, a newbie rogue, and a druid (who I think at least has one healing spell). Thank you for any advice!
Edit: thank you to everyone in the comments telling me I’m worried about a non-issue, it’s genuinely very reassuring. It’s been many years since I’ve been able to run a campaign and I’m getting to know my players as I go seeing as I recently moved to a new city so I’ve been putting a lot of pressure on myself. I’ll try to stay out of my head and trust my players :)