Hey, I’m running into a persistent crash in Roblox and could use your eyes on this. I've already done the standard troubleshooting—DDU wipe in Safe Mode followed by a clean install of the 596.36 Nvidia drivers—but it hasn't fixed the issue.
The Hardware:
• GPU: NVIDIA GeForce RTX 5060 Laptop GPU.
• OS: Windows 11.
The Problem:
Even with fresh drivers, the Roblox client logs show it’s still forcing Studio D3D9 mode instead of D3D11 or Vulkan. Because it's stuck on that legacy engine, it seems to be hitting a wall with specific game scripts.
The Logs:
I’m seeing a massive wave of script errors right before the crash, specifically:
• [FLog::Error] Error: Players.Icelchir.PlayerGui.GameGui.GameController:3604: attempt to index nil with 'Config'
• [FLog::Warning] Warning: Infinite yield possible on 'SoulCurse:WaitForChild("Humanoid")'
• The output explicitly confirms the legacy mode: Studio D3D9 GPU: NVIDIA GeForce RTX 5060 Laptop GPU.
It feels like the game logic is failing because the D3D9 engine is hanging or failing to render objects before the scripts try to call them. Since the DDU wipe didn't break the D3D9 lock, do you know a way to force the engine to D3D11 at a deeper level (maybe via FastFlags or a specific Registry override)? Thanks!
u/GeographicalBlobfish
▲ 1 r/RobloxHelp
u/GeographicalBlobfish — 12 days ago