u/GamingWithMyDog

Foxel - Voxel sandbox vehicle simulator. Or fun art project. up to you

The Foxel editor has 4 menus at the bottom of the screen: Body, Mass, Wheels and Color.

Body menu uses full column sculpting so imagine carving a block of wood using a laser beam. Same with adding Voxels back in (but in reverse).

Mass also uses full column sculpting but in this case you're adding weight to your car in different places.

Wheels allow you to scale and position front or back wheels.

Color uses full column as well and is pretty straight forward. I recommend using the "fill button" to make a base color

Click one of the buttons at the top of the screen any time to test your car and see what happens (no rules) except "you need to do at least 5 paint strokes on your car to submit it to:

Foxel Town where you name it, option to add a link, and everyone can see it driving in a parade with the others

Try now free on Itch - https://eddygames.itch.io/foxel

Demo/wishlist on Steam- https://store.steampowered.com/app/3867640/Foxel/

Also, I just made this short (above) as a cozy style trailer "kinda". I'm wondering what you think? Did you watch until the end?

u/GamingWithMyDog — 1 day ago
▲ 10 r/gamemarketing+1 crossposts

I interview indie game devs on my channel. Please subscribe to support!

I think learning about the developer is a huge way to market an indie game. Interviewing developers has literally made me want to try games from genres I’d never try just because I learned about the developer and understood how excited they were about their game and the genre they’re building with.

Also I’ve interviewed indie devs who are equally skilled, passionate and hardworking as the superstars in the indie culture. I try not to judge and support on a first come first serve basis. I typically just require a game page on Steam (I also like Itch) and a playable demo.

Reach out if interested

https://youtube.com/@eddygames7558?si=mbaD-qg0mtps1Qbu

u/GamingWithMyDog — 5 days ago