
I finally reached a milestone with my truck-survival project!
Hey everyone! I’ve been grinding away as a solo dev for two years now, and I'm finally reaching the "polish phase" for my first project, ZombUs.
It’s an open-world survival game, but with a twist: your home is a customizable truck and trailer. You use it to navigate different regions, finding schematics to upgrade your mobile base. It’s less about pure horror and more of a tragicomic social satire of our modern world.
The game launches in Early Access on April 25th with 3 out of 10 planned chapters. Since I’m a one-man team, I’m really looking for honest feedback to refine the experience. It can be tough at the start, especially depending on the difficulty, so I’d love to hear your thoughts on the mechanics!
Steam wishlists are open if you want to support a first-time dev. What features would you love to see in a mobile-home survival game?