u/Fuzlet

▲ 181 r/RimWorld

refugees are too whiny

I like using the Charity: Essential precept because it gives encouragement and reward for aiding the unfortunate like beggars, wounded, etc. by giving plentiful development points and mood buffs at a much more steady rate than grinding out rituals.

my one hardship comes from the refugee quests where they want to hang around at your base for a time. but these people are the most ungrateful assholes I’ve ever had to work with! half of them are inevitably addicted to multiple drugs, they end up hating a bunch of my colonists and wind up in repeated social fights, and are constantly depressive and whining because their quarters aren’t perfect and they don’t have their daily allotment of cocaine.

given their temporary nature, random uncurated traits, and random ideology which will inevitably stack debuffs, I don’t understand why they don’t get some amount of +mood and +opinion out of gratitude for saving their asses and caring for them at my colony

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u/Fuzlet — 6 days ago

On my second playthrough of the game after my first wondrous blind run. I couldn’t quite remember the resolution to “figuring out” how to fetch my bike after getting Boozer’s from O’leary, so in my genious forward thinking, I left mine at Lost Lake walked the kilometer and a half to Oleary, only to be met with a fade to black and “I paid some guys to fetch your bike for you by rolling it ten feet closer to the shop”

I didnt even get the satisfaction of puttering Boozer’s bike home, but now am remembering that I did this exact same thing last playthrough, thinking I was smart! at this point it’s becoming tradition

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u/Fuzlet — 11 days ago