
The only 2 swordsmith-swordsmen
Do yall think Urita will be involved in Chihiro's reforging of the enchanted blades somehow? Maybe he'll give Chihiro some advice or directly contribute to the forging process

Do yall think Urita will be involved in Chihiro's reforging of the enchanted blades somehow? Maybe he'll give Chihiro some advice or directly contribute to the forging process
I'm doing a re-read and I'd forgotten about this but holy shit this might be the best spread in the manga
Sol players, may players, testament players, all these slobbering idiots get to enforce their bs for 0 brainpower while the thinking man's character, Johnny, needs to play honest grounded footsies to win a game.
While Zappa violates me with infinite pressure and 20 high/lows, I risk death every time I dash, my f.S gets low profiled by Sol running forward, I have to manage a limited resource, and my hands eviscerate attempting the execution needed just to get a knockdown.
All johnny mains are intellectuals, calculating risk/reward on every action, using only their incredible spacing and fighting game fundamentals against the rest of the crack monkey cast in +R
How much are you able to play around the forward roll wakeup option and enforce your offence?
From what I know, Katara is the only char able to combo into hard knockdown and Toph has setplay that lets her block off all wakeup options to guarantee oki with boulder ride and ex pillar.
Aside from those two, is there any good answer to forward roll? Like a direct punish on a hard read, a way to cover both forward roll and neutral wakeup, etc.