u/FredaddyCoolio

Hey everyone,

I’m working on a concept for a co-op survival zombie game inspired by games like “99 Nights in the Forest”, focused on long-term survival, teamwork, and replayability.

The idea is to build something players actually stick with, not just play once and leave.

Core direction:

\- 6–12 player co-op survival

\- Base building + defense systems

\- Weapon attachments and progression

\- Different zombie types with unique behaviors

\- Long-term survival (hundreds of in-game nights)

\- Boss fights and endgame objectives

\- Persistent sessions (save/rejoin systems)

I also want to include weekly or bi-weekly updates with in-game “update party” events, where players can try new features, earn rewards, and experience updates in a fun, social way.

\---

What I’m looking for:

\- Roblox developers (scripters, builders, UI, systems)

\- People who enjoy survival game design

\- Anyone serious about actually building and testing something

\---

Important:

I’m aiming to get a basic playable beta out quickly, then improve it with consistent weekly updates.

The goal isn’t perfection at the start, it’s momentum.

\---

If this sounds interesting, comment or DM me:

\- what you do (scripting, building, etc.)

\- your experience level

\- any past work if you have it

Let’s build something people actually enjoy playing.

reddit.com
u/FredaddyCoolio — 16 days ago

Hey everyone,

I’m working on a concept for a co-op survival zombie game inspired by games like “99 Nights in the Forest”, focused on long-term survival, teamwork, and replayability.

The idea is to build something players actually stick with, not just play once and leave.

Core direction:

- 6–12 player co-op survival

- Base building + defense systems

- Weapon attachments and progression

- Different zombie types with unique behaviors

- Long-term survival (hundreds of in-game nights)

- Boss fights and endgame objectives

- Persistent sessions (save/rejoin systems)

I also want to include weekly or bi-weekly updates with in-game “update party” events, where players can try new features, earn rewards, and experience updates in a fun, social way.

---

What I’m looking for:

- Roblox developers (scripters, builders, UI, systems)

- People who enjoy survival game design

- Anyone serious about actually building and testing something

---

Important:

I’m aiming to get a basic playable beta out quickly, then improve it with consistent weekly updates.

The goal isn’t perfection at the start, it’s momentum.

---

If this sounds interesting, comment or DM me:

- what you do (scripting, building, etc.)

- your experience level

- any past work if you have it

Let’s build something people actually enjoy playing.

reddit.com
u/FredaddyCoolio — 16 days ago