Hey everyone,
I’m working on a concept for a co-op survival zombie game inspired by games like “99 Nights in the Forest”, focused on long-term survival, teamwork, and replayability.
The idea is to build something players actually stick with, not just play once and leave.
Core direction:
\- 6–12 player co-op survival
\- Base building + defense systems
\- Weapon attachments and progression
\- Different zombie types with unique behaviors
\- Long-term survival (hundreds of in-game nights)
\- Boss fights and endgame objectives
\- Persistent sessions (save/rejoin systems)
I also want to include weekly or bi-weekly updates with in-game “update party” events, where players can try new features, earn rewards, and experience updates in a fun, social way.
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What I’m looking for:
\- Roblox developers (scripters, builders, UI, systems)
\- People who enjoy survival game design
\- Anyone serious about actually building and testing something
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Important:
I’m aiming to get a basic playable beta out quickly, then improve it with consistent weekly updates.
The goal isn’t perfection at the start, it’s momentum.
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If this sounds interesting, comment or DM me:
\- what you do (scripting, building, etc.)
\- your experience level
\- any past work if you have it
Let’s build something people actually enjoy playing.