

▲ 2 r/blenderhelp
How do I fix non-planar quads on my mesh?
I'm 3D modelling this human face, but all the quads are non-planar. How can I fix them without making my model too high-poly? Thank you in advance.
u/FortyWithaU40 — 3 days ago


I'm 3D modelling this human face, but all the quads are non-planar. How can I fix them without making my model too high-poly? Thank you in advance.