First time DM who can't stop saying yes
Hello!
I'm a first time DM (player for a ~6 years) who has decided, perhaps unwisely, to try Waterdeep Dragon Heist as my first campaign. This is with a group (5 players) I have been playing with for about 2 years, so I know them well and their play styles. I'm still trying to read through the 2024 DMG and the WDH module, but my players have already started making their characters, which is great! BUT, I don't know if I am saying yes to too many things.
Here's what my players have so far (subject to change):
- Player 1 (relaxed player) - Paladin
- Player 2 (relaxed player) - Rogue gnome who is secretly a child
- Player 3 (RP-heavy player) - Fighter human who is retired spy so would multiclass in rogue when they level up
- Player 4 (RP-heavy player) - Barbarian human (or orc) who also suffers from lychanthropy
- Player 5 (RP-heavy player, previous DM) - Artificer gnome with a firearm at level 1
There have been a few things I've said no to (e.g. Player 5 asking if they could be a judge and high up in the legal system in the town they were in, I asked if they could more be a council member from their small gnomish town), but whenever I hear their ideas, I think "hell yeah! I want to see that!"
They all know they're starting at level 1, but I just wanted to start a discussion. Am I in over my head with this? Are there major red flags with the list above experienced DMs foresee with this campaign. I don't even know what month to start the campaign in! I think Spring and then see which villain they hate the most, but could that cause problems later on?
TL,DR: Please can I have some advice for running this campaign as a new DM? Thanks!