u/FlashyQuail1605

Not anti-AI. I use it daily. But ever since AI tools became mainstream, it feels like many companies now expect:

5x faster delivery, instant fixes, smaller teams, zero mistakes.

The problem is that AI still hallucinates constantly:

fake functions (how the fuck that happens), non-existent configs, made-up logs, broken implementations, and more shits.

But when something goes wrong, the developer is still fully blamed for “not reviewing properly.”

So now devs are expected to move insanely fast with AI, while also being 100% responsible for every AI mistake.

Feels like business expectations grew way faster than the actual reliability of the tools.

Curious if other developers are experiencing the same thing in their companies right now.

reddit.com
u/FlashyQuail1605 — 7 days ago
▲ 8 r/AIHotspot+1 crossposts

I keep seeing people talk about AI in gaming, but honestly… I’m not sure I’ve really felt it much while playing.

Like, yeah, NPCs are a bit smarter, matchmaking is better, and worlds are bigger or more dynamic. But none of it feels like a huge shift moment yet. It’s more like small improvements here and there.

At the same time, there’s all this talk about AI-generated dialogue, smarter storylines, NPCs you can actually have conversations with, etc. That sounds cool, but it also feels like we’re not fully there yet.

So I’m just curious, has anyone actually played something where AI made you go “okay, this is different”? Or does it still feel like background tech that most players don’t really notice?

And what would AI need to do in a game for it to actually feel like a big leap for you?

Would love to hear what others think.

reddit.com
u/FlashyQuail1605 — 9 days ago