Created a random sprite-swap system that affects BGM without restarting it in RPG Maker.
Hi! I’m working on the visual changes for my game ScapeSir. It’s slowly taking shape, you can still see some unedited sprites, but what I’m here to show is the random swap I’ve been working on: every now and then, some sprites will take on horror forms.
What do you think of the new sprites? (Floor, table, blue carpet, and the elf in her 3 forms). Is the art direction heading a good way?
P.S. The hard part wasn't generating the sprite swap to the horror form, but making sure the sound didn't restart when slowing down. RPG Maker is quite fickle, and I had to program a plugin to prevent that.
P.P.S. The elf's art in her human form looks a bit "off" from a distance, so I’ll probably give her an update soon.
P.P.P.S. I have a question: truth is, I’m quite new to Reddit and I’d like to know what’s the normal margin for posting. I can still see my old posts just by scrolling a bit and I don't want to seem like a spammer.
P.P.P.P.S. I’ll leave a zoomed-in look of the horror sprite (from Aseprite) in the comments, along with the link to the first version of the game (with generic/placeholder art) just in case you're curious and want to try the gameplay. The "story" is complete and it's free!
P.P.P.P.P.S. Have a great day!




