Having a timer run across multiple passages?
So I'm trying to implement a game-wide countdown timer. The way it would function is the player has 120s to explore, which is tied to a countdown meter from Chapel's meter macro and once those 120s are up, the game will push them forward to a new passage.
<<timed 120s>>
<<goto "between">>
<</timed>>
I originally placed this in PassageFooter, but soon realized that it was only counting down on a given passage. Is there a special passage I can place this in or any way to have some timer run in the background across passages? Also, this is for an assignment, and my professor put a word count on it so a bulky solution may be unusable for me as well...