u/FearlessZucchini

New interesting features for a change?

For those who've been a around for a long time, there was a time when the game was left to decay, there was nothing added, bugs were not monitored like it is now, and during that time i wanted to invest myself in it and play more, as i was craving for bug fixes and fresh new original gameplay/weapons/gears/content.

But since they dropped the development of Division Heartland as they finally realized (very late) that we didn't need that, they then also realized they finally had some time to spare on Division 2, so we got a surge of new content that came out from nowhere as if there was a regain of interest in their old game.

So now we got a ton of new questionnable costumes to cover the sheer ugliness of the characters, new content with more repetitive grind on an already very repetitive game, implementing prototype that i personally can't even try yet (making it kind of an instant turn off for me), with more and more difficulty on mobs that can already take too much time to kill in solo play to be reasonable.

No matter what the direction Ubisoft seem to take with this game, it feels like it's always the wrong one.

What about increasing significantly the space stash for good? The number of new items increases but not the means to store them. Can we also stop with the boring "crate opening animations", especially when we already have all the items available for these crates and directly get the textile instead? Can we finally mark the content of crates as trash as soon as we open them? Item filter maybe? An option to automatically deconstruct trash items once we reach a certain amount? An option to spend SHD points in specific areas automatically? We're spending way to much time in menus already, doing micromanagement all the time. Is it not time to automate some process? An option to reroll an items until you're out of materials or you reach the desired mod? Can we disable the question marks on new items?

For me, just those kind of small features to begin with could already make a big difference

reddit.com
u/FearlessZucchini — 7 hours ago
▲ 1 r/brave

Rounded edges/corners are everywhere now. Never enjoyed that style that has silently become the norm, thanks to companies like Apple, and other "pioneers" in design ugliness. We have this now in android apps, websites, and now web browsers. Is there a way to return to regular squared shaped tabs, url container and corners, or are we condemn to eat rounded border radiuses absolutely all the time? Maybe a small option in the section would be great, and would at least give us the choice either to enable or disable that.

To avoid any confusion here, i'm not talking about the border all around the browser. This can be disabled in the settings.

reddit.com
u/FearlessZucchini — 11 days ago
▲ 561 r/PTCGP

There is something that really bothers me about the current state of the game right now that i find absolutely mind-blowing and unfair about the current system. I'm talking here about the act of sharing with other players vs the act of hoarding, and by hoarding i mean keeping all the cards you get for yourself. Not that long ago, they added a feature to encourage players to share cards they have in more than one copy, which is also kind of the spirit of the game, as a tcg : people can help complete your sets or you can help others to complete their sets by giving.

And now, to my surprise, the developers have decided to reward players who have 10+ amounts of the same cards by rewarding to them the golden border cards.

I think you see where this is going. I have given more than a 1000 cards to friends and randoms online. What i got for this was 5 blue tickets max per days (more than that was immediately voided, which means many shares were giving back nothing, it was more about helping others at this point).

And as soon you reach the 1000 milestone, you get a miserable rainbow trophy.

If i had kept all those cards instead, i would have been able to get a massive amount of gold borders for good cards that i use right now when i thought giving the surplus would be more useful to others.

If i knew how bad and unrewarding it was to just share cards in general, i would've never done that in the first place.

But i guess this sums up exactly what society has become : you get rewarded for being selfish but expect nothing in return for helping others.

reddit.com
u/FearlessZucchini — 13 days ago